Las partes de un artículo de investigación

En mayo de este año en una visita a la Universidad de Berkeley en California, me encontré con una exhibición de esta infografía que mostraba las partes de un artículo de investigación y convertí en una apunte visual, se las comparto.

Las partes de un artículo de investigación

Esta es la foto de la exhibición original.




La herencia cultural de la contaminación

Pollution is a blight, right? Not so fast, says architect Jorge Otero-Pailos, whose projects invite us to consider the important history lessons provided by layer upon layer of dirt. We tend to think of pollution and the atmosphere as two different creatures that have come together in a wicked embrace. We dream of a technology so powerful that it…

via The cultural legacy of pollution —

Para ser genio, el “lugar” importa

Un ponente magistral de la conferencia de EPIC 2016 en Minneapolis fue Eric Weiner quien nos vino a platicar sobre su libro “The Geography of Genius”. Eric se dio cuenta que los genios aparecen por grupos en ciertos lugares y nos comunica los principales hallazgos para fomentar la capacidad de cultivar genios. Sería interesante integrar los hallazgos de Weiner en el contexto académicos y cultivar alumnos genio.

Les dejo un video de notas de su libro y de paso, les comparto mis notas de EPIC2016 para que lo puedan cotejar.

Y acá mis notas


La definición de Experiencia de Uso

Summary: “User experience” encompasses all aspects of the end-user’s interaction with the company, its services, and its products.


The first requirement for an exemplary user experience is to meet the exact needs of the customer, without fuss or bother. Next comes simplicity and elegance that produce products that are a joy to own, a joy to use. True user experience goes far beyond giving customers what they say they want, or providing checklist features. In order to achieve high-quality user experience in a company’s offerings there must be a seamless merging of the services of multiple disciplines, including engineering, marketing, graphical and industrial design, and interface design.

It’s important to distinguish the total user experience from the user interface (UI), even though the UI is obviously an extremely important part of the design. As an example, consider a website with movie reviews. Even if the UI for finding a film is perfect, the UX will be poor for a user who wants information about a small independent release if the underlying database only contains movies from the major studios.

We should also distinguish UX and usability: According to the definition of usability, it is a quality attribute of the UI, covering whether the system is easy to learn, efficient to use, pleasant, and so forth. Again, this is very important, and again total UX is an even broader concept.

For more depth: Full-day UX Basic Training course
See also: UX Certification


Watch Don Norman explain the origin of the term “UX” and what he thinks about the way some people use it these days (2 min. video):

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